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  1. Trekkan

    SHIP'S COMPUTER - Request Tow

    If you ever find yourself stuck in space and need to return to the Federation Row, the Galactic Teamsters have you covered! This is a costly activity though, so it should only be used as a last resort as the following costs/actions are associated with having your warship towed. You forfeit...
  2. Trekkan

    SHIP'S COMPUTER - Galactic News

    Galactic News will report on various activities throughout the universe. Battles between cabal and the federation, cabal sightings and more.
  3. Trekkan

    SHIP'S COMPUTER - Ship's Log

    Your Ship's log will show the last 200 entries of activity related to your ship. This includes combat, Bank Account interests, etc.
  4. Trekkan

    Ship's Computer - Device Configuration

    Here, you can configure what devices are in what device bays. Typically you'll have device bays configured for different things, such as exploration, trading, combat, etc. You can only have 1 device bay active at a time, so its also good to have a configuration setup for when you're logged out...
  5. Trekkan

    Gameplay Documentation - Debt

    When players start the game, they start in debt for the cost of their warship. Players have 30 days to pay off this debt, after which a 5% daily interest rate is applied. There are other ways you can have debt, such as fines imposed by the federation, etc. You can make payments on any debts...
  6. Trekkan

    Trade Realms Change Log History

    Changelog: v1.0.0.12 FIXED: Adding/removing drones in a sector could add/remove an incorrect amount ADDED: Cremlin removal at the Galactic Teamsters CHANGED: Rewrote sector attacking and ship <-> ship combat FIXED: Combat result counts were sometimes incorrect ADDED: Device damage. If your ship...
  7. Trekkan

    Implemented Sector Isolator

    This device will make sure there are no other warps into the sector from anywhere else in the universe.
  8. Trekkan

    Planetary Device Planetary Cargo Shuttle

    Your warship is too big to land and take off from a planet with a gravity (which all producing planets have). You'll need a cargo shuttle to move resources to/from the planet/ship Shuttles also take fuel Shuttles could come in different sizes, allowing for more cargo per trip to be transfered.
  9. Trekkan

    Planetary Device Production Enhancer

    These could come in multiple options, such as resource enhancers, or warrior planet enhancers. Could also have different levels of each, 2x, 3x, 4x, etc.
  10. Trekkan

    Implemented Infectious Nanites (Cremlins?)

    No one knows where these come from, but everyone does know the havoc that they can cause on your cargo! Being infected will slowly eat away at your cargo. You just get your ship scrubbed at the Galactic Teamsters port. Device: Could have a detection system for this Could also have a report done...
  11. Trekkan

    Idea Increase the cost of cargo holds

    The idea here would be that the more holds you have, the more expensive they get.
  12. Trekkan

    Ship Device Ship Tracker, Removal and Shield

    Device: Ship Tracker, will auto deploy if you enter a sector with another ship, or they enter your sector. Allowing you to track their movements. Device: Ship Tracker Removal, will remove any tracking on your ship. Device: Ship Tracker Shield, stops any ship trackers from being placed on your ship.
  13. Trekkan

    Sector Device Warp Shield Bounce

    If someone attempts to warp into your sector via a flash/plasma/gate warp device, this device will bounce them to a random sector.
  14. Trekkan

    Gameplay Documentation

    The Warship Trading Devices
  15. Trekkan

    Gameplay Documentation - Devices

    Devices are somewhat the heart of your Warship. Devices are what makes your ship unique and adds capabilities your fellow captains might not have. Eventually, the plan is to have hundreds of devices to choose from. Device Bay Arrays These are required in order to have devices on your ship...
  16. Trekkan

    Gameplay Documentation - Trading

    Trading Ports There are hundreds of trading ports throughout the universe, each buys and sells commodities at varying rates. One of the primary ways to make money (credits) in TR is to buy low, sell high. You do this by docking at a port, purchasing items. Then finding another port buying those...
  17. Trekkan

    Trade Realms History

    In the early 1990's, before the internet was a thing really, there were BBSs (Bulletin Board System). They were basically like forums today and a lot more. They also had games you could play. One of those games that I used to play and love was called Ultimate Universe (UU), and was what I...
  18. Trekkan

    Gameplay Documentation - The Warship

    The Warship This is your means of travel within the universe. You will start off with a warship and in debt to the federation. Your ship has limited number of cargo holds to start. These holds carry a 1:1 radio with the various Commodities. Holds Simply put, these are cargo holds. The more...
  19. Trekkan

    Background Story

    <WIP>
  20. Trekkan

    Game Overview

    At its core, TR is a commodity trading, war game in space. The general idea is to amass wealth and power and rule the universe. There are hidden mysteries within the game that will not be explained, that's up to you, the player. Players can create new planets that produce commodity resources...
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